namespace OpenGL;

public enum NvEvaluators
{
	Eval2DNv = 34496,
	EvalTriangular2DNv = 34497,
	MapTessellationNv = 34498,
	MapAttribUOrderNv = 34499,
	MapAttribVOrderNv = 34500,
	EvalFractionalTessellationNv = 34501,
	EvalVertexAtrrib0Nv = 34502,
	EvalVertexAttrib0Nv = 34502,
	EvalVertexAtrrib1Nv = 34503,
	EvalVertexAttrib1Nv = 34503,
	EvalVertexAtrrib2Nv = 34504,
	EvalVertexAttrib2Nv = 34504,
	EvalVertexAtrrib3Nv = 34505,
	EvalVertexAttrib3Nv = 34505,
	EvalVertexAtrrib4Nv = 34506,
	EvalVertexAttrib4Nv = 34506,
	EvalVertexAtrrib5Nv = 34507,
	EvalVertexAttrib5Nv = 34507,
	EvalVertexAtrrib6Nv = 34508,
	EvalVertexAttrib6Nv = 34508,
	EvalVertexAtrrib7Nv = 34509,
	EvalVertexAttrib7Nv = 34509,
	EvalVertexAtrrib8Nv = 34510,
	EvalVertexAttrib8Nv = 34510,
	EvalVertexAtrrib9Nv = 34511,
	EvalVertexAttrib9Nv = 34511,
	EvalVertexAtrrib10Nv = 34512,
	EvalVertexAttrib10Nv = 34512,
	EvalVertexAtrrib11Nv = 34513,
	EvalVertexAttrib11Nv = 34513,
	EvalVertexAtrrib12Nv = 34514,
	EvalVertexAttrib12Nv = 34514,
	EvalVertexAtrrib13Nv = 34515,
	EvalVertexAttrib13Nv = 34515,
	EvalVertexAtrrib14Nv = 34516,
	EvalVertexAttrib14Nv = 34516,
	EvalVertexAtrrib15Nv = 34517,
	EvalVertexAttrib15Nv = 34517,
	MaxMapTessellationNv = 34518,
	MaxRationalEvalOrderNv = 34519
}
